Lead Level Designer

Job typeGame Design, Game Development/Publishing
BusinessWB Games
LocationUnited States, California, Carlsbad, United States, California, San Diego
TypeFull Time
Posted DateJul. 07, 2021

The Job

WB Games San Diego is looking for a Lead Level Designer to helm the design of exciting, innovative, and balanced multiplayer levels for an upcoming AAA action game.

The Daily

  • Work closely with the design team and creative leaders on level designs
  • Design, greybox, and distill rules for exciting, innovative, and balanced multiplayer levels
  • Continually iterate and test level designs against player move set, combat abilities, and player skill level (through audience testing)
  • Extract and integrate aspects of iconic locations into gameplay set pieces
  • Create replayable moments that are fun the first and five thousandth time
  • Introduce variability to a mostly static map
  • Work closely with environment artists to develop and deliver against the product vision
  • Establish level design pipeline & methodology as the founding member of the level design team
  • Actively share knowledge within area of expertise and influence other related disciplines
  • Be the voice for level design in cross discipline conversations and planning
  • Mentor and advise other designers in level design process and best practices
  • Assess new market trends, features, technologies and emerging techniques to stay competitive
  • Work closely with production to manage development schedules, bug tracking, studio initiatives, and overall team health and morale

The Essentials
  • Strong knowledge of level design principles, theories, and contemporary game trends
  • Great writing, presenting, and team communication a must
  • Well versed in all aspects of level design including documentation, greyboxing, and implementing interactive objects
  • Understanding of landmarks, lighting, and silhouettes
  • History of effective use of 3rd person cameras, sightlines, open vs constrained spaces, asymmetric multiplayer maps, and balanced player cognitive load
  • Experience with dynamic level layouts and fair hazards in a PvP environment
  • 8+ years of experience
  • Shipped at least 4 AAA products on console or PC (1 in a leadership role)
  • Solid understanding of UE4 and Blueprint
  • Effectively communicate level design direction, requirements, and deliverables
  • Art, programming, or audio skills a plus
  • A deep love of video games

Your information will now be submitted via our parent company’s site, TimeWarner.com.