Cinematics Layout Artist - Returnship (REMOTE)

Job typeGame Development/Publishing
BusinessWB Games
LocationUnited States - Remote, Illinois
Posted DateJul. 09, 2021
The Path Forward Return to Work program at WB Games is a 15-week paid returnship for experienced professionals returning to the workforce after taking time off for caregiving. The program is open to individuals who have at least 5 years of professional experience and have been out of the paid workforce for at least two years to focus on caring for a child or other dependent. If you meet these criteria, we welcome you to apply.

At WB Games, we are excited to be part of the Path Forward program because we appreciate the skills you can offer, the perspective you provide, and the contributions you will make. This program offers you a chance to revamp your skills, update your resume with new experience, and make connections with others transitioning back to the workforce. It also offers support through Path Forward, a nonprofit organization on a mission to empower people who’ve been focused on caregiving transition back to the paid workforce.

The Job

NetherRealm Studios, a division of WB Games Inc. seeks a Cinematics Artist to be responsible for creating cinematic content across Story, In-Game, and Mobile utilizing traditional filmmaking principles and 3D computer graphics knowledge on in-house proprietary tools as well as standard industry packages.

The Daily
  • Implement, polish, and\\or create Cinematic scenes
  • Review and Validate externally produced cinematic content
  • Evaluate cinematic content in Engine
  • Troubleshoot and fix cinematic content issues
  • Assist in Motion Capture for in-game or Story sequences
  • Communicate with Lead and Team Members

The Essentials
  • You’re passionate about video games, storytelling and movies
  • You’re a clear and concise communicator, able to provide updates on your work regularly to various stakeholders
  • You’re eager to apply your previous experiences while curious and able to learn new tools quickly
  • You’re organized, detail-oriented and able to prioritize and manage multiple tasks at a given time
  • You’re a technical problem-solver
  • You’re a strong collaborator able to work well with others to achieve common goals
  • Formal art education such as BFA from accredited art or design school or equivalent level of experience required
  • Knowledge of camera work and editing techniques
Nice to Haves
  • Familiar with Unreal Engine 4
  • Experience with Cinematography
  • Experience with Compositing software (After Effects, Nuke, etc.)
  • Strong Maya or Motion Builder user
  • Experienced at developing content for Game Engines

Your information will now be submitted via our parent company’s site,