Senior Artist, Cinematics

Job typeGame Development/Publishing
LocationUnited States - Chicago, Illinois
TypeFull Time
Posted DateJun. 23, 2021
NetherRealm Studios, a division of WB Games Inc is looking for a Senior Cinematic Artist to join our team.

The Senior Artist, Cinematics is responsible for creating cinematic content across Story, In-Game, and Mobile utilizing traditional filmmaking principles and 3D computer graphics knowledge on in-house proprietary tools as well as standard industry packages.

The Daily
  • Implement, polish, and\\or create Cinematic scenes
  • Evaluate cinematic content in Engine
  • Review and Validate externally produced cinematic content
    • (polish based on final Character and ENV assets, troubleshoot and fix outsourcer animation issues)
  • Assemble raw and processed motion capture data for delivery to outsourcers
    • (deliver\\\\assign files to outsourcers, update all mocap status in shotgun, problem solve all outsourcer data issues)
  • Assist in Motion Capture for in-game or Story sequences
  • Participate in Animation reviews and kick-offs
  • Validate assets work and function correctly in the game
  • Communicate with Lead and Team Members
The Essentials
  • 5+ years of professional experience
  • Formal animation education such as BFA\\\\BS from accredited art or design school or equivalent level of experience required
  • Strong Maya or Motion Builder user
  • Experienced at developing content for Game Engines
  • Knowledge of camera work and editing techniques
  • Ability to take direction well
  • Strong interest in Video Games, storytelling, and Movies
  • Strong technical problem-solving skills
  • Ability to learn new tools quickly
  • Ability to work well under pressure and deadlines
  • Highly organized. Ability to manage multiple tasks at once
  • Works well as a part of a team structure
  • Detail Oriented
  • Strong communication and interpersonal skills
Desired Skills and Pluses
  • Familiar with Unreal Engine 4
  • Experience with Cinematography
  • Experience with Compositing software (After Effects, Nuke, etc.)

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