3C Game Designer

Job typeGame Design, Game Development/Publishing
BusinessWB Games:International
LocationCanada - Montreal, Quebec
TypeFull Time
Posted DateJun. 16, 2021
WB Games Montreal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks a Game Designer to be responsible for designing and driving development of player characters for a third-person open world action game.

The Game Designer will be responsible for creating clear and actionable design documentation that supports the high-level vision of the Creative Director, and Game Director. They will be the primary point of contact for the features they design and will be responsible for coordinating the work of multiple disciplines into a cohesive, fun and high-quality gaming experience.

Job Responsibilities
  • Takes ownership of specific features or systems such as player navigation, game metrics, and works closely with Programming and Animation departments to drive development towards the vision laid out by the Game Director and Creative Director.
  • Creates and maintains living design documentation that keep pace with the project's progress and accurately conveys all necessary information to Design, Animation, Art, and Programming.
  • Build sufficient knowledge of the scripting languages and design tools of the Unreal engine and in-house tools to build and iterate on player-hero features in-game.
  • Displays communication skills sufficient to align and motivate the Programmers, Animators, Technical Animators, and other Designers working on their feature.
  • Support production teammates to help organize tasks and dependencies relevant to features.

JOB QUALIFICATION STANDARDS:

Work Experience Requirements
  • Three to Six years of game design experience required (Note: We are open to consider senior applicants as well and title will be adjusted accordingly)
  • Shipped multiple console/PC titles in a designer role.

Education, Professional Training, Technical Training or Certification
  • Associate degree or equivalent job experience preferred

Knowledge/Skills
  • Experience with designing gameplay systems for an open world game.
  • Experience designing gameplay features for an action game.
  • Experience with player character mechanics.
  • Ability to translate game concepts into on-screen gameplay.
  • An understanding of gameplay flow and readability.
  • Strong communication, interpersonal, and organizational skills.
  • Strong documentation skills.
  • Ability to work well under pressure and with deadlines.
  • Experience with Unreal Editor desired.
  • Understanding of animation concepts preferred.


Management has the right to add or change duties and job requirements at any time.

Your information will now be submitted via our parent company’s site, TimeWarner.com.