Senior Graphics Engineer

Job typeEngineering, Game Development/Publishing
BusinessWB Games San Diego
LocationUnited States, California, Carlsbad, United States, California, San Diego
TypeFull Time
Posted DateOct. 27, 2020

WB Games San Diego is creating the next generation of high quality, cross-platform games that bring iconic and beloved characters to life. Join our growing team of talented game makers and be a foundational part of a dynamic new studio as we strive to make an impact on the future of AAA free-to-play games.

The Position


WB Games San Diego is seeking a Senior Graphics Engineer to join our growing team of talented industry veterans.

This person will work closely with the project engineering, art leads to develop high-quality game features for AAA games for Next Generation platforms. They must demonstrate high competency for graphics rendering and a true passion for game development.

The ideal candidate is hard-working, hands-on, self-motivated, process-driven, and customer-oriented. This individual has a passion for developing software applications using a variety of technologies.


What part will you play?

  • Help architect, write and review gameplay features and tools
  • Works closely with engineering leadership to plan and write high-quality performant code
  • Collaborate with the art team to create optimal, high quality, and high performant visuals
  • Perform peer code reviews and champion a high standard of code excellence
  • Build on the culture of inclusivity and growth through coaching, career management, and mentorship of associate and staff engineers
  • Assess new market trends, features, technologies, and emerging techniques to stay competitive
  • Work closely with production to manage development schedules, bug tracking, studio initiatives, and overall team health and morale

What do we need from you?

  • Minimum 5+ years of industry experience working as a software engineer
  • Experience on at least two successfully-published game titles or equivalent
  • Bachelor’s Degree in Computer Science (or a related field) or equivalent work experience
  • Experience with the Unreal Engine Rendering Engine & Graphics pipeline
  • Fully Proficient in 3d Math (Linear Algebra, Vector/Matrix Math, Quaternions, etc.)
  • Solid understanding of C++ (Templates, OO Design, Exception Handling, Multithreading, etc.)
  • In-depth Experience with Real-Time Rendering Technologies & API’s (OpenGL/DirectX)
  • Experience writing Graphic Shaders (HLSL, Cg, DirectX.)
  • Exceptional understanding of all game development disciplines and their inputs into the content pipeline
  • Strong problem solving, debugging, and troubleshooting skills
  • Clear, concise, and transparent communicator - both written and verbal
  • Be a self-motivated team player with a positive attitude and strong work ethic
  • Ability to self-manage when given prioritized goals and objectives
  • Seek out opportunities to improve technically and professionally
  • A passion for video games

Good to have

  • Knowledge of the iOS & Android SDKs, performance tools, and optimization techniques
  • Intermediate to advanced knowledge working with git

Your information will now be submitted via our parent company’s site, TimeWarner.com.