Senior Graphics Engineer

Job typeEngineering, Game Development/Publishing
BusinessWB Games San Diego
LocationUnited States, California, Carlsbad, United States, California, San Diego
TypeFull Time
Posted DateOct. 27, 2020

The Position


WB Games San Diego is seeking a Senior Graphics Engineer to join our growing team of talented industry veterans.

This person will work closely with the project engineering, art leads to develop high-quality game features for AAA games for Next Generation platforms. They must demonstrate high competency for graphics rendering and a true passion for game development.

The ideal candidate is hard-working, hands-on, self-motivated, process-driven, and customer-oriented. This individual has a passion for developing software applications using a variety of technologies.


What part will you play?

  • Help architect, write and review gameplay features and tools
  • Works closely with engineering leadership to plan and write high-quality performant code
  • Collaborate with the art team to create optimal, high quality, and high performant visuals
  • Perform peer code reviews and champion a high standard of code excellence
  • Build on the culture of inclusivity and growth through coaching, career management, and mentorship of associate and staff engineers
  • Assess new market trends, features, technologies, and emerging techniques to stay competitive
  • Work closely with production to manage development schedules, bug tracking, studio initiatives, and overall team health and morale

What do we need from you?

  • Minimum 5+ years of industry experience working as a software engineer
  • Experience on at least two successfully-published game titles or equivalent
  • Bachelor’s Degree in Computer Science (or a related field) or equivalent work experience
  • Experience with the Unreal Engine Rendering Engine & Graphics pipeline
  • Fully Proficient in 3d Math (Linear Algebra, Vector/Matrix Math, Quaternions, etc.)
  • Solid understanding of C++ (Templates, OO Design, Exception Handling, Multithreading, etc.)
  • In-depth Experience with Real-Time Rendering Technologies & API’s (OpenGL/DirectX)
  • Experience writing Graphic Shaders (HLSL, Cg, DirectX.)
  • Exceptional understanding of all game development disciplines and their inputs into the content pipeline
  • Strong problem solving, debugging, and troubleshooting skills
  • Clear, concise, and transparent communicator - both written and verbal
  • Be a self-motivated team player with a positive attitude and strong work ethic
  • Ability to self-manage when given prioritized goals and objectives
  • Seek out opportunities to improve technically and professionally
  • A passion for video games

Good to have

  • Knowledge of the iOS & Android SDKs, performance tools, and optimization techniques
  • Intermediate to advanced knowledge working with git

Your information will now be submitted via our parent company’s site, TimeWarner.com.