Senior Level Designer
Senior Level Designer
WB Games is looking for an enthusiastic Level Designer to work on the next generation of games. You’ll be partnering with creative leaders and experienced developers to help drive innovation and excellence in multiplatform gaming while developing a studio culture second to none in beautiful San Diego, California.
What part will you play?
Work closely with the design team and creative leaders on level designs
Design and greybox exciting, innovative, and balanced multiplayer levels
Continually iterate and test level designs against player move set, combat abilities, and player skill level (through audience testing)
Distill and integrate aspects of iconic locations into gameplay set pieces
Create replayable moments that are fun the first and five thousandth time
Introduce variability to a mostly static map
Work closely with environment artists to develop and deliver against the product vision
Establish level design pipeline & methodology as the first member of the level design team
Actively share knowledge within area of expertise and influence other related disciplines
Be the voice for level design in cross discipline conversations and planning
Mentor and advise other designers in level design process and best practices
Assess new market trends, features, technologies and emerging techniques to stay competitive
Work closely with production to manage development schedules, bug tracking, studio initiatives, and overall team health and morale
What do we need from you?
Strong knowledge of level design principles, theories, and contemporary game trends
Great writing, presenting, and team communication a must
Well versed in all aspects of level design including documentation, greyboxing, and implementing interactive objects
Understanding of landmarks, lighting, and silhouettes
History of effective use of sightlines, opened vs constrained spaces, and balanced player cognitive load
Experience with dynamic level layouts and fair hazards in a PvP environment
Bachelor’s Degree in Game Design or equivalent practical experience
5+ years of experience
Shipped at least 2 AAA products on console or PC
Solid understanding of UE4 and Blueprint
Effectively communicate level design direction, requirements, and deliverables
Art, programming, or audio skills a plus
A deep love of video games
Your information will now be submitted via our parent company’s site, TimeWarner.com.