Senior Sound Designer

Job typeGame Development/Publishing
BusinessNetherRealm
LocationUnited States - Chicago, Illinois
TypeFull Time
Posted DateSep. 28, 2020
The Job

NetherRealm Studios, a division of WB Games Inc., seeks a Senior Sound Designer for our Audio department. The Senior Sound Designer works closely with the project Lead Audio Designer and the Audio Director to design, develop and implement audio for video games. The Senior Sound Designer typically works on one product at a time, but may be required to support additional smaller projects from time to time. There is NO music composition associated with this job, but musical knowledge is a plus.

The Daily
  • Creation of sound elements:
    • Create compelling, original sound effects using multi-track software and audio processing plug-ins
    • Record, edit and process character voices and dialogue
    • Record sound sources in the field as needed
  • Implementation of sound assets in Wwise and Unreal Engine-based tools:
    • Ambience
    • Sound effects
    • Speech
    • Cinematics
    • Music
  • Longer Term Audio Responsibilities:
    • Commitment to create the highest quality audio experience for our games
    • Create blueprints for effective and efficient audio pipelines/workflow
    • Play-test game and adjust audio implementation to achieve desired results
    • Collaborate with programmers/designers to implement audio appropriately
    • Provide input and feedback on best practices and future direction of audio tools


The Essentials
  • Advanced skills in designing creative, nuanced sound on schedule
  • Advanced skills in mixing cinemas with modern audio-post equipment such as Reaper, Nuendo, Sound Forge, Vegas, Pro Tools, VST, TDM, and RTAS
  • Proficient with audio authoring (Wwise, fmod, other) and game implementation techniques (emitters, animation notifies, scripting etc.)
  • Significant experience working in a team environment, providing and receiving feedback
  • Pro-active approach to challenges
  • 5 years of experience designing and editing sound, voice and music in the audio industry
  • Has credits on a minimum of 2 AAA game title as a sound designer or equivalent
  • Excellent verbal and written communication skills
  • Effective organizational skills
  • Shipped title using Unreal Engine
  • Degree in audio-related field
  • Field recording experience: gear, techniques, experience cultivating custom libraries
  • Game scripting
  • Musical background

Your information will now be submitted via our parent company’s site, TimeWarner.com.