Graphic Designer

Job typeCreative, Game Development/Publishing, Graphics/Design/Art, Mobile
LocationUnited States - San Francisco, California
TypeTemporary
Posted DateJul. 03, 2019
WB Games San Francisco seeks a Graphic Designer (contract) to join our Creative Services team and create art assets for use in marketing across all WB mobile slate. Ideal candidates will have studio experience working in mobile games.

What part will you play?
  • Collaborate with Creative Leads to ideate creative concepts.
  • Design cutting-edge static creatives such as banner ads, feature graphics, poster frames, screenshots and icons for marketing premium mobile game titles.
  • Re-sizing digital assets according to platform requirements. Extreme attention to detail with an eye for composition, typography, spacing, alignment, and consistency.
  • Remain current with latest graphic design/marketing and communication trends for mobile advertising across mobile games.
  • Provide support with illustration compositions, photo retouches and paint fixes.
  • Ensure each asset meets specs outlined by the respective IP and uphold Warner Bros. standards across multiple channels and media types.
What do we require from you?
  • At least 2-3 years in graphic design and illustration as well as previous experience creating marketing assets optimized for mobile.
  • Strong knowledge working within the Adobe Creative Cloud: Illustrator, Photoshop and After Effects.
  • Sense of composition within a mobile landscape, including typography, color and hierarchy.
  • Must be able to work well in an extremely fast-paced environment with high output and compressed deadlines.
  • Strong understanding of marketing design and best practices.
  • Able to work independently as well as collaborate within a team environment .
  • Strong communication skills and ability to receive constructive feedback.
  • Eager to integrate best practices to drive desired performance metrics.
  • Positive attitude and enthusiasm for mobile games.
  • Illustration/Animation skills are a PLUS!
  • Experience with Unity, Maya, and V-ray are preferred.

Your information will now be submitted via our parent company’s site, TimeWarner.com.