Senior Artist, Concept

Job typeGame Development/Publishing, Graphics/Design/Art
LocationUnited States - Kirkland, Washington
TypeFull Time
Posted DateMay. 03, 2019
What part will you play?

Monolith Productions, a division of WB Games Inc., seeks a Senior Concept Artist to be responsible for generating a variety of high quality character concepts, environment concepts, matte paintings, industrial design imagery, and graphic design/UI imagery to aid in the artistic development of a given project. Additionally, the Senior Concept Artist will have excellent illustration skills with an ability to create a variety of marketing materials within established studio brands and beyond. The senior concept artist will be a student of pop culture trends across the entertainment industry. They will be fluent in a variety of artistic styles with a sharp focus on creating realistic concept art. The Senior Concept artist will work closely with the Director of Art, team concept artists, and discipline leads in the visual development of AAA studio projects.
  • Environmental studies, mood pieces and screen paintovers.
  • Illustrations for marketing materials.
  • Sketches of props and individual environmental elements.
  • Character sketches and creature studies.
  • Detailed drawings of weapons and armor.
  • Communicate with production artists to help clarify concepts in order to achieve milestone objectives.
  • Participates in meetings to share personal ideas.
  • UI and Graphic Design.

What do we require from you?
  • BA in art or related field or equivalent experience.
  • 5-8 years working as a Concept Artist or Illustrator.
  • Previous game console development a plus.
  • Exceptional foundation art skills.
  • Strong understanding of human and anatomy with an ability to render realistic female and male concepts.
  • Strong understanding of animal anatomy with an ability to render realistic animal and creature concepts.
  • Strong understanding of costume design throughout human history with a focus on the medieval timeframe.
  • Strong understanding of geography, geology, terrain, flora with an ability to render realistic environment concepts.
  • Strong understanding of a variety of architectural styles throughout history with an application to architectural studies/concepts.
  • Strong understanding of color theory, value structure, and lighting fundamentals with an application to both character and environment concept art.
  • Strong understanding of material definition with an ability to render highly realistic materials as needed.
  • Solid understanding of industrial design with an application in describing function and form.
  • Solid understanding of modern matte painting techniques.
  • Must have an active, passionate interest in current video games to help drive the game to the next level.
  • Excellent communication, interpersonal and organizational skills.
  • Ability to work well under pressure and deadlines.
  • Must be proficient with 2D applications such as Photoshop, Painter, etc.
  • Self-motivated.

Your information will now be submitted via our parent company’s site, TimeWarner.com.